memoriesoffear:

Peret em Heru: For the Prisoners is a horror RPG set in the Great Pyramid of Giza in Egypt in the year 1998. Archaeologist Tetsuya Tsuchida and Dr. Koji Kuroe realize a huge set of ruins underneath the Great Pyramid only to discover it is laid with booby traps. Not wanting to let this stop them from uncovering the secrets behind the pyramid, Professor Tsuchida sought out the help of eight tourists and their tour guide for one hell of a sightseeing tour they’ll never forget. This game was made by the 21 year old Makoto Serise, the penname of Makoto Yaotani, using RPG Tkool Dante 98 II, while the music was composed by Kei Mizuho. It was released on May 31st, 1998.In August 1998, Peret em Heru: For the Prisoners won the Platinum Award in the monthly contest, The Internet Contest Park, held by the Japanese group ASCII. It netted the two man team 150 thousand yen (~$1,040 USD). It is the only game in the existence of the contest to receive the Platinum Award. Peret em Heru: For the Prisoners also ranked fourth in ASCII’s Top 10 Popular Works in 1998, and ninth in the poll for the Most Popular Works of All Time (which is comprised of various games made in ASCII’s RPG Tkool engine). It also won the Third Annual ASCII ENTERTAINMENT competition under the “ASCII Tkool Product” category, netting them 1 million yen (~$8,190 USD). This game had also been covered in various Japanese gaming magazines.The American fan translation group, “Memories of Fear,” translated this game and released it on September 25th, 2014.
http://www.memoriesoffear.com/games_peretemherufortheprisoners/index.html

memoriesoffear:

Peret em Heru: For the Prisoners is a horror RPG set in the Great Pyramid of Giza in Egypt in the year 1998. Archaeologist Tetsuya Tsuchida and Dr. Koji Kuroe realize a huge set of ruins underneath the Great Pyramid only to discover it is laid with booby traps. Not wanting to let this stop them from uncovering the secrets behind the pyramid, Professor Tsuchida sought out the help of eight tourists and their tour guide for one hell of a sightseeing tour they’ll never forget. This game was made by the 21 year old Makoto Serise, the penname of Makoto Yaotani, using RPG Tkool Dante 98 II, while the music was composed by Kei Mizuho. It was released on May 31st, 1998.

In August 1998, Peret em Heru: For the Prisoners won the Platinum Award in the monthly contest, The Internet Contest Park, held by the Japanese group ASCII. It netted the two man team 150 thousand yen (~$1,040 USD). It is the only game in the existence of the contest to receive the Platinum Award. Peret em Heru: For the Prisoners also ranked fourth in ASCII’s Top 10 Popular Works in 1998, and ninth in the poll for the Most Popular Works of All Time (which is comprised of various games made in ASCII’s RPG Tkool engine). It also won the Third Annual ASCII ENTERTAINMENT competition under the “ASCII Tkool Product” category, netting them 1 million yen (~$8,190 USD). This game had also been covered in various Japanese gaming magazines.

The American fan translation group, “Memories of Fear,” translated this game and released it on September 25th, 2014.

http://www.memoriesoffear.com/games_peretemherufortheprisoners/index.html

Could you please post some QR codes from your Tomodachi Life game? I saw some Miis from earlier posts that I thought were cute.
Anonymous

I don’t know if you wanted any specific ones, so I picked my favourites. 

image

siriusdraws:

it’s been a trying past few days

siriusdraws:

it’s been a trying past few days

strangelykatie:

red girl blue bird (I want a little bird so badly)

strangelykatie:

red girl blue bird (I want a little bird so badly)

Sorry for bothering you... but I didn't really get it, why are you all asuming Inazuma is dead?
Anonymous

In my case, I was just joking. Next game is being worked on (anime might resume too), but no info is known about it.

As for “all” others, I guess that the fact anime ended and concluded Tenma’s story without a hint for another season, there’s been no news about…anything, Hino being rather put down by Inazuma’s popularity drop in Galaxy, and TPK being on hiatus (?) starting in November, is enough for people to believe that yeah, maybe it’s dead.

scottfoss:

I asked my roommate what she would wish for if she were a magical girl in Madoka, and then this wonderful mess poured out of her mouth.

meowermaneki said: oooooooo why have i never heard of this ;A;

I don’t think it was ever a secret, but it’s never got to be “officially” announced because really, there was nothing to show yet (despite many preparations & plans being done, no actual gameplay exists).

rodan-gasgus said: psst ssc never were exclusive male though, especially meia- and indeed, it was QUITE a different genre, wAS IT NOT

Well they never were considering Feida was around before Asurei went back in time to fund Fifth Sector, but maybe it would have fewer female members if the gene was trained to show up in boys earlier? (no idea if it’d work in real-life but SSC gene isn’t exactly a normal gene anyway) 

Quite. Too bad it died, heh.